Fresh from their victory at Murdoch's Cove, the party is called upon to seek a cure for a devastating plague. Their search takes them deep into the bleak nation of Aramyst, once a land of magical wonders, the Darkfall has twisted this country into a ruined shadow of itself. But amid the ashes of this scorched land, two embers of hope survive: Refuge and Mossburg. To find what they seek, the party must make new allies, unravel an ancient riddle, and defeat an unstoppable army.
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